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WWF War Zone - Wwf warzone download pc

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WWF War Zone [USA] - Nintendo 64 (N64) rom download | . Wwf warzone download pc



 

Nintendo Category Fighting. Download Size 26 MB. Customers who viewed this item also viewed. Page 1 of 1 Start over Page 1 of 1. Previous page. Electronic Arts. Gamer Gear. Next page. Looking for specific info? See questions and answers. Customer reviews. How customer reviews and ratings work Customer Reviews, including Product Star Ratings, help customers to learn more about the product and decide whether it is the right product for them. Learn more how customers reviews work on Amazon. Top reviews Most recent Top reviews.

Top reviews from United Kingdom. The most noticeable improvement is that this version has almost no slow down. That was one of my biggest complaints with the PSX version. This version chews the graphics up and spits them out without even a slight hiccup.

Fill up the ring with as many wrestlers as you want and the game will not even notice a difference. It was nice to see that the hyped power of this console was finally put on display.

Also, I am sure that part of this was due to the fact that the game is stored on a game versus a CD so this eliminates the access time associated with the CD. Since I just mentioned the fact that the game was on a game , I should also tell you that you will lose something because of this.

Everyone knows that a CD holds a ton more information than a game so something had to go. The one thing that got cut was the FMV scenes of the wrestlers. In the PSX version, when you are challenged to a grudge match, you get an actual video of the real wrestler challenging you. In this version, you will be challenged by a polygon generated representation of the wrestler.

So, if you are big into FMV and think that seeing video with the actual wrestler is important, you may be disappointed. The cold hard truth is that the game just does not have the storage capacity to hold the FMV scenes. Personally, I found this to be no big loss. The last thing that is different is really not the fault of the game but the fault of Nintendo.

The PSX controller just lends itself to this type of a game much better than the N64 controller. The C buttons are used along with the A and B buttons to pull off moves. I just find it really difficult to use these buttons when I am in a pressure packed or combo type situation.

Also, I found that using the digital D-pad was much easier than using the analog stick which was too bad. Lets face it, those C buttons are just to small and should not really be used for anything that requires quick presses.

Like I said. This is not really the fault of the game but it still does effect the overall game experience. This is where the N64 gets to flex its muscles.

Like I mentioned above, the game has almost no noticeable slowdown. That alone was worth the price of admission but to top it off, the graphics seem to be a bit better than the PSX version to boot. The differences are not night and day but they are noticeable if you spend any amount of time with both games. I am really impressed with the job that Acclaim did with this game on a graphical level.

In the end, the N64 version is marginally better than the PSX version. If you own both systems like any good gamer and you want to know which one is better and money is no object, get the N64 version. If you are on a tight budget, the PSX version will save you about 20 bucks so these differences may not be worth that much money to you. Personally, any time an N64 is released. I feel compelled to own it just because it is such a rare occurrence.

If you are a Nintendo only household, I fully recommend the purchase of this game. Since the days of Pro Wrestling on the NES, armchair athletes have enjoyed plenty of wrestling action on console machines.

While fighting games like I Street Fighter II and Tekken have strayed from the drama and action that only wrestling can provide, there are still a few games that capture the style and technique of the real thing. Acclaim hopes that their WWF War Zone will capture the essence of the sport and please wrestling fans everywhere, giving them the ability to become their favorite warriors.

Taking full advantage of the N64's multiplayer capabilities, up to four players can duke it out in this wrestling battle royale. Each character is armed with his signature fighting style and finishing moves. You can also create wrestlers from scratch, customizing them to be the ultimate brawling machine. The game's 3-D environments and polygonal wrestlers are highly detailed with photorealistic texturing, making it look just like the real thing.

Hoping to capture the essence of the sport, Acclaim is putting an extra emphasis on fighting technique, A assuring that instead of a "hit-the-buttons-as-fast-as-you-can" game. War Zone is a game H where skill and combos will V determine the victor. There's A handy Training Mode so you can hone your skills before beginning the road to the championship. True to form, War Zone pits the good guys versus the bad guys--resulting in feuds, grudge matches and gimmick matches like the ladder and cage.

On the N64, players can also duke it out in a royal rumble or gauntlet match. What wrestling game would be complete without weapons?

In War Zone you can grab a variety of props and weapons to clock your opponent when he's not looking. War Zone also has multiplayer options as well, allowing up to four people to choose a wrestler and get in the ring.

Now you can gather a bunch of your buddies, choose your favorite character and duke it out when there's no WWF action on cable. Oh, you didn't know?! WWF War-zone is about to slam your Nintendo 64 with some of the wildest wrestling action you've ever seen.

You can create your own wrestlers, taunt your opponent Steve Austin shakes his head, points, and says, "Someone's gonna get their ass whipped! What makes War Zone so great? Wrestlers who need no introduction deserve a game like WWF War Zone, which sports some of the best wrestling graphics ever. The skin-texturing and player movement is so real you can smell the sweat. Moreover, Acclaim went to the mat for the wrestlers by including as many characteristic moves, taunts, and gestures as it could.

When Stone Cold finishes a certain move, he waggles his head back and forth, and you know that the smack is just beginning to fly. Signature holds and superior slam-action fill out the rest of the game. Great sound effects help too, including the best commentating around and tons of quips from the wrestlers themselves. WWF's control is fairly easy to get used to, although some of the harder moves require pretty loose fingers due to their complexity and because the computer's A.

But War Zone takes things through the roof with several great features, like create-a-wrestler, grudge matches, hidden characters, cage matches, and much, much more. Fans of N64 wrestling gather round--the best has entered the ring and fight fans looking for some diversionary action should tag along. War Zone provides the thrills and spills of an all-out street fight, but with much better scripting. Smooth, seamless body textures and fairly accurate face rendering push this game past other wrestling titles.

Some minor nuances, like slow character movements and lack-luster weapons, bring the graphics down a notch. Gamers will be happy to know that both the analog and the directional pad are supported on the N However, the computer occasionally wins the tie-ups unfairly, and a lot of moves seem to just miss the mark.

The best things about the sound are the crowd interaction they actually chant for their favorite and the sometimes hilarious wrestler sound bites. A pretty funny announcing team helps, and all the attendant grunts, groans, and rib cracks are in place. It's a game if you're a wrestling fan; but even if you absolutely hate the sport, you may still like War Zone.

And although casual gamers won't care, fighting-game fans will dig the smooth controls and great moves. Browse games Game Portals. WWF War Zone. Install Game. The first player to meet the win conditions over any opponent wins the match.

Royal Rumble Nintendo 64 only - Opponents enter in intervals, and must be thrown over the top rope to be eliminated. All 16 main characters compete. The last player standing wins. In addition to 'Create-A-Wrestler' mode, which allows players to design their own character, there are 3 pre-made characters which can be unlocked.

Trainer, who appears in Training Mode, has British Bulldog's moves set. Sue, the belt girl who appears in Season Mode when a championship has been won, has a moves set identical to Bret Hart. Rattlesnake is essentially a fifth attire for Steve Austin, but had maxed out attributes. There had been rumours of two additional characters; including a second ring-girl 'Pamela', and one based on Turok, the titular character from the Turok: Dinosaur Hunter series.

However, these characters could only be made playable via cheat device. In addition to the main roster and unlockable characters, there are also different attires for each superstar, with some such as Goldust and Stone Cold Steve Austin having more than others. Early in development, the game was called WWF '98 and featured a different ring and arena. Development was begun on the PlayStation as developers waited to receive Nintendo 64 development kits.

Space considerations of Nintendo 64 cartridges prevented developers from including the CD-quality audio and full motion video of wrestlers from the PlayStation version. The game took roughly a year and a half to develop. One of the developers who worked on Breakaway , John Lund [14] developed the "soft skin" technology that allowed characters to be rendered using models without seam lines.

Reduced polygon models and smaller textures were used during four wrestler matches in the PlayStation versions, while the Nintendo 64 used the same models for all matches.

Developers found they were able to run the game at up to x resolution and maintain a constant 30 frames per second. The development team aimed to create a simulation-oriented experience, but with faster gameplay. Motion capture for the game was done by several wrestlers not working for any major professional wrestling promotion , who performed the various moves that were included in the game.

Some maneuvers were dropped from the final game due to space and gameplay considerations. Modes of play include singles, tag team and WWF Challenge. There is also an option to set the difficulty level and length of matches. All wrestlers share the same moves except for their finishing moves. The Nintendo 64 and PlayStation versions received "favorable" reviews, while the Game Boy version received "mixed" reviews, according to video game review aggregator GameRankings.

Jeff Gerstmann of GameSpot complimented the gameplay and graphics and called the Nintendo 64 version the best wrestling game on the system. Perry complimented said version's presentation, speed of the gameplay and the in-depth create-a-wrestler mode in his review of the PlayStation version. Perry wrote that the game encompassed everything gamers were looking for in the wrestling game genre.

However, he expressed disappointment with its limited single-player mode. Nevertheless, he wrote that the game was good enough that it might even appeal to gamers who were not fans of professional wrestling. Johnny Ballgame of GamePro said that the PlayStation version was "not only the best wrestling game on the PlayStation, it's one of the most fun fighting games[,] period. But it's the huge wealth of options and detail including interactive player biographies that makes the game shine and ultimately a great purchase The game gained favor with gamers and was a popular rental title in the U.

The game sold more than 1 million copies. From Wikipedia, the free encyclopedia. Box art picturing Stone Cold Steve Austin in his signature pose.

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